Class: Circle
Static Methods
Circle Circle.new()
Properties
number Thickness
Determines the thickness of a Circle.
int NumSides
Determines the number of segments that make up a Circle.
number Radius
Determines the radius of a Circle.
bool Filled
Determines whether a Circle is filled.
Vector2 Position
Determines the position of a Circle.
Inherited from DrawEntry:
bool Visible
Determines whether a DrawEntry will be rendered.
int ZIndex
Determines the order in which a DrawEntry is rendered relative to other GUIs.
float Transparency
A V2-era misnomer and now alias for 'Opacity'. Deprecated.
float Opacity
A value between 0 and 1 that indicates the opacity of a DrawEntry, where 0 is fully transparent and 1 is fully opaque.
Color3 Color
Determines the color of a DrawEntry.
Vector3 ColorVec3 [writeonly]
Used to set Color
via a Vector3
. Write-only.
Methods
Inherited from DrawEntry:
void Circle:Remove()
Disables a DrawEntry.
void Circle:Destroy()
An alias for Remove
.
void Circle:MoveToFront()
Moves a DrawEntry to the front of the current ZIndex's draw list.
void Circle:MoveToBack()
Moves a DrawEntry to the back of the current ZIndex's draw list.