Class: Triangle
Static Methods
Triangle Triangle.new()
Properties
number Thickness
Determines a Triangle's thickness.
Vector2 PointA
The position of a Triangle's first point.
Vector2 PointB
The position of a Triangle's second point.
Vector2 PointC
The position of a Triangle's third point.
bool Filled
Determines whether a Triangle is filled.
Inherited from DrawEntry:
bool Visible
Determines whether a DrawEntry will be rendered.
int ZIndex
Determines the order in which a DrawEntry is rendered relative to other GUIs.
float Transparency
A V2-era misnomer and now alias for 'Opacity'. Deprecated.
float Opacity
A value between 0 and 1 that indicates the opacity of a DrawEntry, where 0 is fully transparent and 1 is fully opaque.
Color3 Color
Determines the color of a DrawEntry.
Vector3 ColorVec3 [writeonly]
Used to set Color
via a Vector3
. Write-only.
Methods
Inherited from DrawEntry:
void Triangle:Remove()
Disables a DrawEntry.
void Triangle:Destroy()
An alias for Remove
.
void Triangle:MoveToFront()
Moves a DrawEntry to the front of the current ZIndex's draw list.
void Triangle:MoveToBack()
Moves a DrawEntry to the back of the current ZIndex's draw list.