Class: Text

Static Methods


Text Text.new()

Properties


string Text

Determines the text to be displayed.

Vector2 TextBounds [readonly]

Determines the Vector2 space occupied by a Text object.

number Size

Determines the font size of a Text object.

Drawing.Fonts Font

Determines the font of a Text object.

bool Centered

Determines whether the displayed text is centered.

bool Outlined

Determines whether the displayed text is outlined.

Color3 OutlineColor

Determines the outline color of the displayed text.

Vector2 Position

Determines the position of a Text object.

Inherited from DrawEntry:
bool Visible

Determines whether a DrawEntry will be rendered.

int ZIndex

Determines the order in which a DrawEntry is rendered relative to other GUIs.

float Transparency

A V2-era misnomer and now alias for 'Opacity'. Deprecated.

float Opacity

A value between 0 and 1 that indicates the opacity of a DrawEntry, where 0 is fully transparent and 1 is fully opaque.

Color3 Color

Determines the color of a DrawEntry.

Vector3 ColorVec3 [writeonly]

Used to set Color via a Vector3. Write-only.

Methods


Inherited from DrawEntry:
void Text:Remove()

Disables a DrawEntry.

void Text:Destroy()

An alias for Remove.

void Text:MoveToFront()

Moves a DrawEntry to the front of the current ZIndex's draw list.

void Text:MoveToBack()

Moves a DrawEntry to the back of the current ZIndex's draw list.